Showing posts with label abandoned. Show all posts
Showing posts with label abandoned. Show all posts

Monday, July 29, 2013

Creepy Videos

Hey guys! I just got back from Anime Iowa this morning a little after midnight. I'm pretty out of it, so to get things rolling again I'm going to do just a quick post.

To say that YouTube has a lot of content would be a massive understatement. While its easy enough to find things like Creepypasta readings, horror game walkthroughs, and trailers for upcoming games and movies, with a little digging you can find some truly creepy videos. Here are a few of my favorites that I've stumbled across. Keep in mind that for all but one, I don't know where it's from/what the context is.

First is a supposed Japanese news cast. The reporter talks about an abandoned hospital that is a popular spot for spirit photography, and is then told that she has to explore. Things kind of go downhill from there.



Next is-- okay, I'll be honest. I have no idea what this is. It is pretty unsettling, however.


                                      


This next one is ( I believe) an amateur-made clip, although the title claims that it's real. It's done incredibly well, and brings to mind the works of Junji Ito.


                                      

Finally, a short movie called There Are Monsters. It never really explains things, but it doesn't really need to- the mystery adds to the film. Bit of a warning: there are a handful of mild jump-scares.



                                    

There's a lot more to find online. Just be warned: you'll probably end up on the weird side of YouTube.



Wednesday, July 17, 2013

6 Horror Games I Can't Wait to Play (and 4 I Never Will)

This is gonna be a long one. Also keep in mind that some of the games have links to their wiki or wikipedia page, which have spoilers.
When I tell people I love horror games, I often get the response "You HAVE to play (game title)!" I'll look it up, and have one of three reactions: "This looks AWESOME!", "Meh, it looks ok." or "NOPE." And since no one really likes hearing about so-so games, I'll be listing the games that provoked the other two reactions. Now, while all of the games I'll never play have been released, only two of the ones I can't wait to play have. I just haven't played them yet because I'm broke right now. -_-u

                                                         Games I Can't Wait To Play

#1: Amnesia: A Machine for Pigs



Amnesia: The Dark Descent is one of my favorite games of all time, so when I heard that they were making another game in the series I fangasm'd. In this game, you play as Oswald Mandus. After returning from an expedition to Mexico that failed badly, he falls ill and is plagued by fever dreams of a strange machine. When he wakes up, months have passed-- and he hears a machine somewhere come to life... 

Now, I've always found pigs (adult pigs, not piglets) slightly creepy, especially the noise they make (don't ask me why, I have no idea). So the idea of being pursued by some pig-related monstrosity that makes that sound and behaves like the monsters in the first Amnesia freaks me the hell out. The new company that's making this (The Chinese Room) has said that they want it to be like the last game without feeling like a carbon-copy, so it'll be cool to see what they add to the series.






Among the Sleep has one of the most unique premises in recent horror games. You are a 2 year-old child. One night, something odd is going on in your house, and you escape your crib to figure out what it is. Unlike other horror games that aim for a visceral kind of horror, this game keeps it simple with dream-like worlds and subtle (yet still frightening) detail. Personally, I find that silhouette with the umbrella (our antagonist, I'd guess) very freaky and threatening-- I can imagine seeing it at the end of a dark road wobbling unnaturally towards me (a mental image I will deeply regret the next time I walk home from the bus stop in the dark). It's nice to find a game with an enemy that's not "zomgclawedmonstrosity/bloodsplatteredzombie/psychoghost". 






This game seems like a strange dream, though I suppose that's very intentional, and visually it reminds me of the works of Dave McKean and Henry Selick. Susan Ashworth, a 40 year-old cat lady, commits suicide. Her restful death is interrupted by an old woman, the Queen of Maggots, who wants Susan to kill five "Parasites": five psychotic and murderous people. The Cat Lady looks stunning-- and very disturbing.



#4: Daylight



Daylight is a new take on a classic premise: you wake up in an abandoned hospital with no idea how you got there and only your cellphone to help you explore and escape. While it may sound like a "been there, done that" idea, this game looks very cool. It'll be interesting to see what new ideas they bring to it.







Confession time: I adore Slender Man. I was introduced to it by TV Tropes, and I loved seeing how it grew from two fake paranormal images and a quote into this sprawling mythos. However, I was never really interested in the Slender games, until I saw the trailer for this. This is a fully realized, more polished version of the game. It looks gorgeous, and it's really cool to see the proxies in it. 




This project sounds absolutely awesome. The idea is that it figures out what you're afraid of, and changes based on that to deliver a unique experience (hopefully it does so a hell-of-a-lot better than Silent Hill: Shattered Memories). There's not a lot known about the game because this project is just getting on its feet, but it's already gained a lot of attention through Reddit. 



Games I Will Never Play

#1: Ao Oni



The plot is simple enough: four teenagers decide to explore an abandoned, thought-to-be-haunted mansion to look around, and end up having to run around avoiding the Oni. The reason I refuse to play it is simple: THAT FUCKING FACE! I can see why some people find it funny, and I've gotten a little used to it after finding images, but there's something disturbing and just plain wrong about it, and the idea of it popping out of nowhere freaks me out like nothing else.



#2: Harvester



Harvester proclaims itself "the most violent adventure game of all time", and while that's probably no longer true, its absolutely bizarre. The violence is cartoonish, but behind it is deranged and full of mind-screw (and not the good kind). The phrase "batshit insane" works very well.



#3: SCP-087



I hate stairs in large buildings. 9 times out of 10, they have creepy lighting, stained floors, and an atmosphere that promises bad things to come. And while I love the SCP Foundation, this particular SCP always freaked me out. Don't get me wrong, this is probably a really good game, but I'm too chicken to try.






I have no idea why this pushed my "NOPE!" button the way it does. It seems like a decent game. In it, Hui-Min sneaks into the school after class is over to leave a White Day gift for his crush, So-Yeong. He find out that he, So-Yeong, and her friend Ji-Hyeon are all trapped in the school. They need to escape and avoid the Possessed janitors and ghostly entities that want them dead. Like I said, I have no idea why it bothers me, but I have no intention of playing it. That being said, I may end up watching a reaction-walkthrough.

Actually, I might do that for SCP-087 as well.

Tuesday, July 9, 2013

Creepy Hidden Object Games

Among the many inexpensive indie games you can find online, hidden object games are one of the more common. While some don't try to be anything other than a game of I Spy, most combine the hidden object scenes with some kind of story and some elements from point-and-click adventure games. I've played a ton of these games, and luckily for me a huge percentage are (or at least try to be) spooky and atmospheric. So for today's post, I'm going to talk about four of my favorite games.



The first is Brink of Conciousness: Dorian Gray Syndrome. You play as Sam Wilde (which I found a bit uncreative, but admittedly most of the people who play this game will probably have never heard of The Picture of Dorian Gray, let alone be familiar with Oscar Wilde). A popular journalist, Sam has just caught public attention with his article about a recent serial killer in which he makes speculations about the killer's mindset. This turns out to be a bad idea, as the killer happens to read the paper and take offence at Sam's attempts to profile him. So, sticking with the classics, he kidnaps Sam's girlfriend and leads Sam on a hunt through an old house-- the killer's.


This serial killer likes to make "art" out of his victims, treating them almost like dolls (Muraki Kazutaka would be proud). As you explore the old house, you stumble across each of his installations and learn what each one did to piss off our charming psychopath. This back story is not terribly unique, but the game more than makes up for it in visuals and genuinely creepy moments.


See the speaker above the door at the end of the hall? These things are everywhere, and the killer uses them to communicate. For the most part, he muses about the latest victim you found or taunts Sam. But some time into the game, he puts on a little "radio drama" that makes him seem more like The Joker than your average Hollywood serial-killer.


This game was very cool, and definitely worth playing. And be sure to try the extra chapter that unlocks after you finish the main game! You get to explore an abandoned theme park, and it comes to a rather shocking end...




The next game, Phantasmat, is more of a classic spooky story. It has a broken-down, waterlogged feeling to it, and a bit of a ghost-story vibe. (Off-topic: I spent the whole game thinking that The Girl reminded me an awful lot of Candy Quackenbush from Abarat)


You're driving alone when some ghostly interference causes you to crash. After a trek through the woods you find an old hotel that, while it looks abandoned, has three rather strange occupants. The Girl (none of the characters are named) begs you to unravel the mysteries of the town.


It turns out the hotel itself is the only part of the town that's left-- the rest is completely flooded. The Hotel Owner and the Old Lady don't seem bothered much by this, adding to The Girl's suspicion. You need to figure out not only the town's past, but the pasts of these characters as well.


Putting the pieces of the puzzle together is a lot of fun, and it's rather satisfying, too.




Ah, Sacra Terra: the one that really got me obsessed with creepy hidden-object games. Before this, I had only played a handful of ordinary or fantasy hidden-object games. After this, I went hunting and got every creepy one I could afford.


You wake up in an abandoned hospital room strapped to a gurney. Once a mysterious force frees you, you start to explore the compound. As the mysterious force -a winged girl named Angel (again with the face-palm inducing names!)- guides you, you learn about this creepy and beautiful place and the cult that lived here. You also learn that it's not just the two of you.


Said cult seems to have unleashed the demons of the Seven Deadly Sins, which you need to defeat. True, some of the methods are rather obscure, but it's an adventure game at heart: moon logic is to be expected, and there is absolutely no shame in having a walkthrough on hand.


The ending is not only cool, but downright epic. And there's an unlockable chapter that takes place before the main game that's also very cool.




Finally, we have Shiver:Vanishing Hitchhiker. Of all the games on this list, this is by far the creepiest, and the only one that is downright scary at times. This goes beyond "spooky and atmospheric" and right into "creeping around a Silent-Hill-esq town with a flashlight, feeling like something's going to pop out at you at any moment but it never does" territory.


It begins with that classic ghost story: a mysterious hitchhiker vanishes, leaving something in your car, and you go to return it. What you find is an abandoned town, and no sign of where the girl went. As you explore, you discover that there's far more wrong with this town than meets the eye.


Although you can't tell from the pictures, the scenes are photo-realistic. The sounds in the background really set me on edge, and the soft background music would sometimes crescendo in a way that had me expecting jump-scares that never came. Sometimes you're left with only your flashlight to go by, which also left me expecting something to change creepily or something horrible hiding in the shadows. Another interesting mechanic is being able to take a photo of a scene and see something that's not actually there. This acts as clues to what you need to do, but sometimes the photos are very, very creepy.


Whether or not you're a fan of hidden-object/adventure games, this is well worth a playthrough if you enjoy creepy and atmospheric games.


These four are my favorites, but there are many, many more hidden-object games that are well worth the money (generally $6-10, but the sites that sell them have sales all the time so they can go as low as $1). And with a definite lack of mainstream horror games that are more than just gory first-person-shooters, these indie games are worth their weight in gold.

And one last tip: Anything by Alawar Games (they made Sacra Terra, for instance) is worth a try. (Well, their hidden-object games at least. Their puzzles and sim games look a little stupid to me)